What is an experience?
The big picture — steps, codes, unlocks, and the memory wall, in plain language.
The short version
You (the creator) write a path made of steps. You lock it and send a short activation code. The person you made it for (the player) enters that code on their phone and walks through the steps one by one. Each step they finish unlocks the next. When they reach the end, they get a memory wall — a keepsake page of the whole journey.
Think of it as a self-guided treasure hunt, a paced surprise, or a slow reveal you don't have to be standing next to them to run.
The four pieces
Every experience is built from these four ideas. Once you know them, the rest of the app makes sense.
1. Steps
A step is one stop on the path. Each step has:
- A name — a short title.
- A description — what the player reads when they arrive.
- An optional photo — a place, a memory, or the next clue.
- An optional hint — a gentle nudge they can reveal if they get stuck.
- An optional location — an address or map pin, with one-tap directions.
- An unlock method — how the player moves on to the next step.
You can add up to 10 steps to one experience.
2. The unlock method (how a step opens the next one)
Every step uses one of four unlock methods. This is the heart of how an experience feels:
- Just be there — they tap a button to confirm they've arrived. No puzzle, no input.
- Enter a code — they have to type a word or number you chose (a code on a sign, a date, an inside joke).
- Write a response — they have to write a reply before they can continue. You get to read what they wrote.
- Timed unlock — the step stays locked until an exact time you set, then opens on its own.
3. The activation code
When your experience is ready, you activate it. That creates a short activation code — the key your player uses to connect. You decide how long the code stays valid, then share it however you like: text it, write it in a card, or print a card with a scannable QR code.
4. The memory wall
When the player finishes the last step, they land on the memory wall: a keepsake page showing every step they completed — the photos, the descriptions, and anything they wrote along the way. They can save it as a keepsake (a printable PDF through their browser).
How it flows, start to finish
- You create an experience and give it a name.
- You add steps, choosing how each one unlocks.
- You activate it, which creates the activation code.
- You send the code to your player.
- They enter the code and play through the steps one at a time on their phone.
- They reach the memory wall and keep it.
Who's who
- Creator — the person who builds and sends the experience. That's you, if you're planning a day for someone.
- Player — the person who receives the code and plays through it. They don't need to know anything about how it was made.
One note: you can't play your own experience. The creator and the player are always two different people.